Free October Game Development Workshops
Maven fosters innovative solutions that empower LGBTQA youth to network, organize and educate for social change.Game Dev Workshops Support Maven
According to a new report released in 2013 by GLSEN, the Gay, Lesbian & Straight Education Network, LGBT youth are seeking support and friends online. Key Findings •50% of LGBT youth reported having at least one close online friend, compared to only 19% of non-LGBT youth. •LGBT youth rated their online friends as more supportive than non-LGBT youth rated their online friends. •Two-thirds of LGBT youth (62%) had used the Internet to connect with other LGBT people in the past year. •More than half (52%) of LGBT youth who were not out to peers in person had used the Internet with other LGBT people. •LGBT youth reported high rates of civic engagement online (77%).
Maven is currently seeking community based organizations (CBO) partners to expand our Queer Youth Tech Camps across the US. If you have a great LGBTQA youth community program and would like to see a camp offer in your community, connect with us!! Join us in bridging the technology gab between queer youth and the CBOs who empower them!
"The Internet does not serve to simply reinforce the negative dynamics found offline regarding bullying and harassment rather, this technology also offers LGBT youth critical tools for coping with these negative experiences, including access to understanding and accepting friends, and exposure to health information that is unavailable elsewhere.” - Dr. Michele Ybarra, President and Research Director of the Center for Innovative Public Health Research. “
“LGBT youth continue to face extraordinary obstacles in their day-to-day lives whether at school or online, but the Internet can be a valuable source of information and support when they have no one or nowhere else left to turn to. As social media evolve, so must our efforts to serve LGBT youth to ensure their safety, health and well-being.” - Dr. Eliza Byard, GLSEN’s Executive Director
"One of the things our grandchildren will find quaintest about us is we distinguish digital from the "real", in the future that will become literally impossible." - William Gibson, American-Canadian Author
"I wished I could have just been myself and honest about being a queer geek. … Games were my only escape for me. They allowed me to live in another world … having a team with me as we stormed Booster's Castle in Super Mario RPG or defeating the evil Porky in Earthbound … really was magical." - Matt Conn, Co-Founder of GaymerX